Progress Report

Greeting, It is I, a progress report.

This update’s content is implemented, and we are now finalizing and testing it to ensure everything works as intended. If you are here to find out about the date of the upcoming release, you’re in luck, the update will be released sometime this week. On to the main post now.

The content plan for the next update has been finalized and will include Cho, and to a smaller degree, Tonks. The last quidditch match has left everyone wanting more of Cho, and thus, we will be adding additional events explaining her story, but also more CG scenes, some of which, for the first time, will include Tonks. We don’t want to spoil the details just yet, but if you’ve been following the story, you might know what scene we’re referring to. 😉 We will be posting previews of the scenes on our Patreon once they are ready to be revealed.

The work for future updates has already begun, our artist is already working on designing and drawing scenes for Luna, which will be the highlight of the update after Cho’s update.

We are also working on a handset of features that are popular and commonly requested on Discord such as visitable locations with the potential for having more diverse in-game events, and updated chibis for all characters, but we will talk more about it once these features are closer to completion.

We also want to draw attention to our Discord server, which is a great resource for finding more community-made mods that add additional clothing, features, and events. Check ‘Community Modifications’ section for details.

Last but not least, we want to thank one of our community members for contributing a story for Mirror of Erised, which will be included in the upcoming release.

That wraps up this report. Stay tuned and happy witch training!

Progress Report

Today, we would like to talk about the focus of the next update, and content plan for future updates. The update will focus on adding more artwork to Hermione’s storyline, but will also include new scenes, one of which we have previously teased on Patreon. The new event will include toy play, and will have multiple paths, based on Hermione’s corruption stage, her reputation, and your previous choices.
It was a while since we have done anything with Hermione’s public requests, so we have decided to expand them with new scenes and artwork. A preview of one of the scenes will be posted on Patreon sometime next week.
Thanks to your generosity, we were able to hire a full-time artist, so you can expect more artwork in this, and future updates.
We also want to let you know that we are hard at work on Cho’s post-quidditch content, which should shed some light on the events that occurred after the last quidditch match. If you’re more into the sexy stuff, we have got something(s) planned for that occasion as well.
Additionally, some of you might be happy to hear that Luna will be the focus of the next-next update. Be ready, things are about to become a little… looney. 😜
You’ll be hearing from us soon.

Witch Trainer Silver – Patch 1.43.3

This update focuses on bugfixes and performance improvements, but it also includes a new outfit for Susan.

There’s the addition of a new, improved colour picker that was rewritten in shading language to improve efficiency and bring back live preview capability.

Additionally, a new option named “Crash Defender” has been added for Android users in an effort to resolve the problem for impacted android devices, but it needs to be explicitly enabled and configured to work. You can access Crash Defender via the accessibility menu.

For a complete list of changes, please refer to the changelog.

Witch Trainer Silver – Update 1.43.0

This update heavily focuses on performance, addressing long-standing android issues, and other technical aspects of the game that had to be addressed. Due to how extensive those changes are, old saves are incompatible, and we are putting out an alpha release to gather feedback from as many devices as possible.

One of the few significant changes include added multi-threading support, android crash fixes, improved assets loading, reduced overall game size (~30% PC & MAC, and ~50% Android), and more.

If you were experiencing performance issues or crashes in the past versions, we highly recommend testing out this new build, it should provide you with an overall better experience, especially on Android devices. Please don’t hesitate to share your experiences in our feedback channel, and if you encounter a bug, please report it in bug reports channel instead. We very much appreciate all feedback we receive.

Susan’s new model has been finished and is included in this release, putting a nail into the Character Overhaul milestone. New model includes dozens of new expressions, a set of school uniforms, muggle clothing, and three sets of underwear.

Hermione’s gift section has expanded and now includes a new set of toys along with three new events. You can get the new toys from the item store and hand them over to Hermione in the same manner you can do with collars, or potions. If you succeed at convincing Hermione to try the new toys, you will be able to access them in the wardrobe, making the deal more ‘permanent’, in a way.

Additionally, Genie’s model has been redrawn from scratch to be more consistent with other characters style wise, and to support clothing layers and expressions.

 Web Updater


Another thing we’ve worked on this past two months, is a new automatic update system that downloads and applies updates (after confirmation) as they become available, including engine updates that were not possible to apply by our past implementation. This new method should allow us to rapidly deploy game patches and updates. Update settings can be changed in the options. The updater is available for Mac, Linux, and Windows devices.

The return of Version Control System


Over the past few weeks, we have been working hard to add version control back to the project, and would like to announce the return of a public git repository. Yes, you have heard it right! You will be able to access development versions of the game, track the changes live, and access a subset of git features.

Our new and faithful discord bot will post updates on the server each time there’s a new git event.

The repository can be found here.

Build Archive & Unlimited downloads

As requested, we are now providing a build archive containing the past, and future game builds for all platforms. A link to the archive is available on our website.

Furthermore, you should no longer be affected by Mega transfer limits while downloading the game using our links because we share our transfer quota with all users.

That concludes today’s update post, but more will follow shortly. Stay tuned and have a lovely day!

For a complete list of changes, please refer to the changelog.

Progress Report


This post will focus on what we’re working on and the contents of our next release.

Our next release, labelled ‘technical update’, is a smaller update that focuses on improving performance, fixing crashes on Android devices, and laying the groundwork for future features such as translation support, improved developer tools, or event tracking.
Susan’s redrawn model will be included, as well as new sets of clothing.

Some of Hermione’s events, namely ‘plug events’, will be moved into inventory systems, similar to the collars. The “plugs” will also be added as a wearable item in her wardrobe.

We’ll be providing a pre-release version to volunteers for the technical update, to ensure its stability before it goes public.

On top of the above, we are also working on a new set of events for Hermione, which will be released following the technical update.
This event was teased on Patreon a few days ago, but what we didn’t mention is that the event will be split across public and personal variants, each containing a unique set of CG scenes.

We’d also like to mention that our artist, Boppin, decided to start streaming some of their work starting tomorrow at 2 p.m. GMT.
If you want to see Picasso 🧑‍🎨 at work, make sure to tune into the stream. They’ll be posting in the #live-streams channel on the Discord whenever they go live.

That’s all for now, folks.

Peace! ✌️