As we wrap up this roller-coaster of a year, I just wanted to take a moment to reflect on the journey we’ve had. It’s been a marathon, not a sprint, but here we are, still standing and pushing forward.
This year threw some curveballs at us, and not gonna lie, it got tough. But guess what? We didn’t throw in the towel, and neither did our awesome community. Big shout out to all of you awesome folks who’ve been riding this roller-coaster with us. Your support means the world, and even though we didn’t check all the boxes on our grand plan, we’re not giving up. Nope, we’re gearing up for a comeback!
Today might be December 31st, but tomorrow is a fresh start, and we’re diving in head first. And hold onto your hats because we’ve got some seriously cool behind-the-scenes stuff for the game in the pipeline. More ideas, more creativity, and a dash of that special sauce that makes our project awesome.
Here’s to a better next year, full of wins, lessons, and maybe a few surprises. 🥂 And to all of you out there, thanks for being part of our journey. Wishing you the happiest New Year filled with good vibes, success, and all the good stuff.
Have a Tonk-tastic new year!
Silver Studio Games
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Greetings! I just took a deep dive into Luna’s wardrobe of requirement, and you guys won’t believe what I found.
Three new sets of clothing for Luna!
But that’s not all. We’re also adding a new feature, and we’re introducing it today in the form of facial piercings. In the past, we couldn’t tie items with facial expressions, but now we can.
As a result, we’ve added an elegant eyebrow piercing and a studded mouth piercing for Luna.
Hey there, fellow trainers!
We hope you’re having a blast with the current game update. We’ve been thrilled to see your passion and enthusiasm for the game grow with each new release. Now, let’s talk about the next update – it’s going to be all about Luna!
No, not the moon; we’re talking about our beloved ditz, Luna Lovegood. She’s getting a lot of attention in the upcoming update, and we look forward to seeing how you’ll interact with her in the game. We don’t want to over-hype the update, but trust us, it’s going to be a treat. We will share more details when the time is right.
Speaking of interaction, we have decided to lend a hand to the modding community, and we’ve created new Wiki and FAQ pages. These pages serve as both documentation for the project, and as a valuable resource for both modders and players, looking to create their own unique additions or just have their questions answered. We love it when things get steamy with mods! So, if you are a modder, or a player with questions, we want your feedback and assistance in expanding our Wiki and FAQ. You can find both the FAQ and Wiki right on the navigation bar.
In other news, we’ll be resuming our developer blog posts starting next week, with the next post scheduled for August 10th. We can hardly wait to share more behind-the-scenes insights with you.
And last but not least, we know you’re itching for some sneak peeks. As soon as we have some exciting content to show off, we’ll be sure to post some teasers. We wouldn’t leave you hanging, after all!
Stay tuned for more and, of course, expect some cheeky surprises along the way. 😉
See you on the flip side!
I hope you’re enjoying the latest update! We’ve been working on addressing some pesky bugs, and it took us a few days to smooth everything out, but we got there in the end! Here are a few mentions of what the new patch brings:
- Tonks hangouts are now fixed, and we’ve resolved the issues with the new multithreading solution.
- Introducing a new toggle for autosaves, allowing you to turn them off.
- Various minor tweaks and fixes.
Additionally, we’ve introduced some changes to our updater server to ensure it functions flawlessly from now on. However, there’s a small hiccup with the in-game updater that requires a manual input fix. Don’t worry; it’s a straightforward process, and will have to be done only once. Here’s what you need to do:
- While in the main menu, press SHIFT+O to open the console.
- Enter the following two commands one by one and confirm each with the enter key:
This will initiate the updater and allow you to proceed with the update directly, without the need to download it from the website. The best part is that the update sizes will be smaller, as only the parts that have changed will be downloaded, so it saves us both some bandwidth. If you don’t want to use the updater, you can always grab the full package from our website.
We apologize for any inconvenience caused and appreciate your understanding. If you encounter any issues or have questions, please don’t hesitate to reach out to us.
By the way, we’re excited to let you know that we’ll be resuming our dev blogs very soon, and we’ll be making an announcement regarding the contents of the next big update. We want to keep things transparent and share our progress with you all. So stay tuned for some behind-the-scenes insights and other fun stuff!
Thank you for your continued support, and see you all soon.
We’ve got some news to share with you today! The Android version of the game is finally being released as we speak. Now you can enjoy the game on your Android devices without having to carry a computer around.
But that’s not all. We’ve been working hard to further improve the performance of the game on both PC and Android devices. Thanks to the implementation of some fancy programming tricks, the game now runs smoother than ever before.
We’ve added multithreading, which basically means the game can now use multiple “threads” to do different tasks at the same time. This helps speed things up and makes your gameplay experience much more responsive, especially on mobile devices.
We’ve also included memoization, which is a fancy word for remembering things. The game now remembers certain calculations it has already done, so it doesn’t have to do them again and again. This saves processing power and makes the game run faster.
Lazyloading is another cool feature we’ve added. It’s like being lazy but in a good way! We now load things in the game only when they’re needed, instead of loading everything at once. This helps avoid those annoying delays when the game stops for a moment to load something, keeping the action flowing smoothly.
Oh, and speaking of smoothness, we’ve fixed all the bugs that were reported by our awesome community. We’ve gone through each and every one of them and made sure they won’t bother you any more, but in case we missed something, please report it to us on the discord, and we’ll handle it.
This new patch is save compatible with the previous version of the game (1.45.1), so you won’t lose any progress. You can simply update to the latest version (1.45.2) and continue your journey exactly where you left off.
We hope you’re as excited as we are about these improvements. Your feedback and support have been invaluable, and we’re committed to making the game the absolute best it can be. So grab your Android device or fire up your PC, update the game, and get ready for some sexy time, but better!
Stay tuned for more updates, and happy gaming!