Announcement – Double the artists, double the fun!

Hello lads and gals,

So, with the first part of the update done and dusted, it’s time for us to reveal our hand regarding the next big changes we’re planning. We know you’re all still waiting for the meaty bits of the update – and that’s exactly what we have in mind! But before we get there, we have some things to announce.

Some of you may remember from the last post that we were working on bringing another artist into the fold, but we never dropped a name. Well, guess what? We’re happy to finally say: Welcome aboard, Nix!

I’ll let the raccoon man speak for himself:

Nix's selfie

Howdy, folks! Nix here.

As a kid that grew up with video games and a passion for fantasy, I knew from a young age that I’d want to work as a game developer one day, helping tell amazing stories through games, they kind that would get my heart racing, the kind to make me laugh out loud on funny moments, to make me feel like crying on emotional moments. I also grew up alongside Harry Potter, as its movies were coming out, reading the books so many times I lost count. Both things have been an integral part of my likes since I was a kid, so I naturally gravitated strongly towards Witch Trainer Silver.

A couple of years ago, I joined the Silver Studio Games server on Discord, just for the fun of it, after learning that the game had a thriving and welcoming community. I was barely starting to learn how to do art, and came across the wonderful team working on the studio, with whom I gradually became closer to. You might’ve seen me chatting on the channels, or posting some of my then amateurish drawings in the channels.

Now, I’ve been working in the NSFW game dev industry for a couple of years now, learning a lot and growing as both an artist and a professional, but always next to SSG and its fans. Somewhere along the way, Loafy and I struck a friendship after realizing that we had a ton of stuff in common, and quickly became friends. When Loafy took the helm on the game’s artwork, I was very stoked to see his growth and was pleased to see that he was a very promising learner. As such, I unofficially became his teacher and started teaching him casually, from corrections to general advice, and a lot more. Along the way, since pretty much the beginning, I’ve always wanted to work on the game, but it never really happened.

Until now! I am absolutely stoked to announce that I’m on the way to joining the team as a commission artist, and hopefully full time if your incredible support allows. I couldn’t be more grateful for this opportunity, and will work very hard to help this project see its highest potential.

I have already spent a good couple of work days whipping up stuff with Loafy and Johnny, having worked on an assortment of pieces, like the game update Tonks artwork, upcoming Tonks CGs, some icons for the new interfaces, and even clothing.

We’ve all felt very comfortable working together so far, and have been discussing potential upcoming updates, along with long term possible goals. While we are keeping expectations realistic, both the near and distant future seems bright and exciting for us, and I’ll jump at the opportunity to immerse myself into the project on a full-time basis, when the budget allows us to do so. In the meantime, you can still expect to see a lot of new art, with some new and exciting directions Loafy and I have been cooking up, to spice up the sexy artwork even more.

Currently, we are working on establishing future goals for both transparency on the direction we want to take (and hear your input), and to also have you guys on edge. These goals include things like a public roadmap with the studio’s objectives (and possible ramifications), expansions on already existing content that we feel could stand to have more meat, and changes that we know the community has been requesting for a good time now.

With Loafy’s talent in both art and coding, Johnny’s hilarious and witty writing, and my speed and art expertise, we trust that we’ll be able to provide good updates at a very consistent and expeditious rate, now that there are two artists on the team.

Anyways, it’s been a pleasure to formally introduce myself to you guys, and stay tuned for any future devlogs where Loafy and I might take over to give you a glimpse into our art making adventures. Thank all of you for your continued support, and for the wonderful opportunity to work in this project that I hold in my heart very dearly. Talk to ya soon!

There you have it! Nix was Loafy’s secret mentor he’s been dropping hints about for the past couple months, but now he’s officially on board as a commission artist.

With the second hand revealed and working side by side with Loafy, and all coding kerfuffles over, we should be able to bring some hot new content to you sooner than you expect. You’ll start seeing our joint efforts in the upcoming part two of the Tonks update (the CGs are looking very spicy!) as well as other content.

But now that we’ve got another artist on board, it’s time to finally address something that’s been on our minds for a long time, but we didn’t have enough hands to do it—the roadmap. Sometimes during the development, we’re so busy with the current task, or simply don’t know how far down the line we’ll need to be to get another one done. It can be very hard to give you guys a clear picture of what’s coming next.

But now that Loafy has another set of hands to help out with the workload, we’re ready and eager to finally share our plans for the future publicly, so you know exactly what to expect (and hopefully when). In the near future, we’ll be revealing this roadmap in an upcoming post, including a roadmap for each character and all the things we have planned, but the scope is still dependant on your support so that we can get Nix as a full time artist.

Now, we fully understand that asking for more without giving you anything new in return is just not fair. So, we have a few more things to drop in this post before we wrap up for now:

The awaited Tonks CG scenes

As promised, we’ll be dropping some new CG previews for you soon, and as you can expect from the way Nix draws her (and as Loafy is also helping out with the design as a creative director AKA nitpicker), they are looking very spicy! A little too spicy to show here in a public post if you catch my drift. You’re going to love it.

Smaller but more frequent content updates

Now that we have two artists working on the game, we’ll be able to bring smaller updates to you guys on a more consistent basis. We’ve been holding back from doing that because we wanted to do a massive update with Tonks and all the other stuff planned before. But now that we have three people working on it, we can finally start bringing those little updates.

Filling the game with art

You thought we’re done talking? Not quite. The next big thing we want to do is to fill the game with more content in terms of sexy art, and make everything look as good as possible. The previously set creative direction a year ago finally bears fruit! This includes adding new artwork to both new and old scenes, remaking some of them with the new style, and other cool stuff. We’ve already started on this, but we’ll be showing you more in the future.

Early Access

So, after some debating, we’ve finally settled on making an Early Access version for those of you who are eager to play as soon as possible (and help us test things out!), and have decided to make it available to the Gold tier and up. These game builds will be available soon, but don’t worry if you’re not ready for that yet—we’ll still keep releasing regular updates without Early Access, and for free. So stay tuned!

Discord changes

We’ve also made some changes to our official server on Discord so it’s more welcoming for those of you who are new! We’ve added a bunch of supporter channels (where we post behind the scenes art, WIPs, etc.) as well as a surprise channel that we’ll be revealing down below…

The Outfits Gauntlet (a.k.a. voting system for outfits)

And finally, one of our most anticipated features—voting for new outfits! Now you can participate in deciding which outfits will come to the game first, and help us make the right decisions based on what you want!

The way it will work is that you, the community, both free and paid, can post outfit suggestions on our discord server. Each suggestion can then be voted on by any discord member, and once it gets enough votes, it will reach the starboard, which has a very high chance of getting picked by—you guessed it— a handful of the members from our community whom we trust to make decisions, and they will pick three outfits each month where two of them will be added into the game.

The final vote for the two out of three picks will once again be up to the community, but this time it will be decided by the newly added Platinum tier and its members.

Platinum tier benefits

Speaking of which, here are all the benefits you get when supporting us at the Platinum tier:

  • Outfits Gauntlet voting system to participate in deciding new outfits every two weeks (via Discord)
  • VIP badge on Discord
  • Access to the Early Access version of the game (Gold tier and up) along with exclusive WIP screenshots, videos, and other cool stuff behind the scenes.
  • Private channel for feedback and suggestions.
  • And possibly private livestreams (Not that kind, you perverts!)

Since this is a celebratory moment for the project, we’re doing a price cut for the first week since the launch of this tier. You can use the code NIXTHEPRICE to get a 50% off your first month!

So, 2025 is already looking very promising! We’ve got a lot of new art coming, we’re finally going to start sharing our plans publicly so you know what’s coming, and now it’s time for us to hear from you.

What would you like to see in the game next? What kind of content are you eager to play?

Let us know your thoughts down below, or on our Discord server! And if you’re not already supporting us, do so here. We couldn’t make all this happen without you!

Until next time,
Loafy, Johnny, and Nix